
<2/29/00>
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Model Name:		Dark Rider

Author:			Mike and Bill Jukes   Yes were brothers, and this is our second attempt
                                              at a model for a game. 

Email Address:		mike3d@mindless.com   also we commonly do not answer all email.
                        www.timesert.com/Dark/Dark.html 

Model description         (Dark Rider) A group of independent foreign scientists known
                          only as (se'kuj) succeeded in a cloning experiment on a unique
                          species of beast giving it strength, speed and agility. 
                          The group decided to go one step further by recruiting a test
                          subject to ride the beast. The experiment was called (AHST)
                          Aggressive Hybrid Species Test was near complete. The only
                          problem was the rider subject wanted revenge on his past
                          aggressors, and was unwilling to continue any further testing.
                          Escaping to fight in "The Arena" he vowed to kill all that entered.
 

Other info                We were happy to see the result of this model double character
                          You really get the feeling there are two separate entities. 

                          We have noticed that on the internet if you are running a server
                          Others entering the server sometimes don't see the new characters
                          you might want to:  Run Pure Server OFF to fix this problem.

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* Play Information *
New Animation   Yes
New Sounds:	Yes
CTF Skins:	Yes

* Construction *
Editor used	: 3DS Max 2.5, Character Studio, MicroGraphx picture publisher.

* How to use this model *
<INSTALLATION INFO>
Unzip main File and put Dark.pk3 and Dark_bot.pk3 and in the baseq3 folder.

Note: Always create a EMPTY folder with the name of the new character. nothing go's in here. 
Example: baseq3\models\players\Dark
GO your baseq3 dir create empty folder models, goto models dir create empty folder players
goto players create the Dark folder. (I have explaned this in depth for new players)


To load multiple characters along with Dark use your own bots.txt (Example mybots.txt)
open bots.txt and add these lines to bottom then rename it mybots.txt 
{
name		Darke
funname         ^3Darke^4
model		Dark/e
aifile	bots/Dark_c.c
}

{
name		DarkJ
funname         ^1Dark Jukes^7 
model		Dark/Jukes
aifile	bots/Dark_c.c
}

{
name		DarkR
funname         ^7Dark red^5 
model		Dark/red
aifile	bots/Dark_c.c
}

{
name		DarkB
funname         ^5Dark blue^3 
model		Dark/blue
aifile	bots/Dark_c.c
}

{
name		Dark1
funname         ^3Dark^4
model		Dark/default
aifile	bots/Dark_c.c
}

Put the above text in your mybots.txt and put mybots.txt in your baseq3\scripts dir and 
Create the scripts dir if there in not one there. 

This line should be put in your desktop shortcut. 
+set g_botsfile scripts/mybots.txt (Of course replace the path letter with your drive letter)
Now when you download new characters you can just update the mybots text file! 
Example: c:\quake3\quake3.exe +set g_botsfile scripts/mybots.txt


* Copyright / Permissions *
QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, Inc.

This model may be freely distributed UNALTERED.  Which means, you can't pull the readme
file out of the zip, or add your own stuff to it and pass it along as your own!